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VR touch

  • Writer: Tuyen Nguyen
    Tuyen Nguyen
  • Aug 26, 2020
  • 2 min read

Updated: Sep 2, 2020

Walking into the 4th week's lecture, I was blown away by how things go. This week we learn a lot from the professor about the AR and VR touch into the real-life and more exciting, he even gave out his own experience and work in his time to show how AR/VR has changed throughout the last decade. It truly magnificent how technology can change so quickly in such a short time and yet it is incredibly noticeable if you take note of each of the events in the last years.

To begin, I understood the key layers of a scene involving the user - interface - object - environment. The transitions between these states should be just as important as the states. Mark the professor, gave a really interesting quote by Bill Buxton, he stated that “unless you can show me the character and aspects of the transitions at the same level of thought, rational, exploration and fidelity as you have of the states - your fired” this just shows how valuable it is to not only think about the quality of the states - but also the transitions.


Augmented reality (AR) and virtual reality (VR) are the future. While AR overlays virtual components on the user's actual environment, VR brings them to experience completely real through heads-worn display devices. People have been using AR, a popular example is applying photo filters, and choosing VR to immerse yourself in the gaming experience. Not only that, but there are also countless other possibilities as to how people can and will use these technologies. AR and VR make very real impacts on people. Brands may consider using these technologies to help people visualize and experience products before hitting the buy button.


This week, I was also taught some new skills involving Unity and Vuforia. I personally find Unity quite challenging but with the awesome help of Prasanth, I was able to create my own piece of Augmented Reality. A butterfly pet that never leaves me, my wish was completed here.


However, it is undeniable that the way you do will determine how hard things could be. When I try to explore more on the field and giving out some modification in the AR, I was building in, things came into a much harder stage as I hit the wall of technical. It took me almost a day just to figure out how to set up the camera angle right to make the AR moving as the way I want. Furthermore, I could not comprehend the touch of AR movement accordantly to fix with the scene since it will disappear after I alter the background, which was rather frustrating. Luckily, I was consulted by my friends and the teachers, which make things become so much easier.


In general, this was really a great week as usual from Mixed reality Class, and I can not wait to the next week as I see my self come closer to the technology of AR/VR than ever.


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